

Tool Proficiency: The minstrel is proficient with 2 Musical instruments of his choice and 2 kinds of Gaming Sets.Ĭelestial Resistance: You have resistante to necrotic and radiant damage. The GM can roll a d10 to see if another NPC know the Minstrel, on 1 the Minstrel is hated by the NPC, on 2-3 the NPC is unfrendly, on 4-7 the NPC don't know him, on 8 he has a minor connection, a friend in common, member of family, etc on 9 the minstrel already worked for the NPC and on a 10 he is an old friend or someone who owns the minstrel a favor. He has a incredible high chance to have met or to be known by anyone. With a CR 3 this benefit goes to Comfortable, CR 10 Wealthy and CR 15 Aristocrat life style.Ĭontacts, Enemies and Allies: He knows a lot of people on his region and made a lot of good and bad choices during his life. Simply by playing a show or chatting with right persons he can make others pay his modest life expenses. Special Abilities Fame and Glamour: The minstrel is a bon vivant who tries to live the most of his life each day and has a renown for his increadible ability with music, dance and charm. Its spellcasting ability is Charisma (spell save DC 18, to hit with spell attacks +10)Ĭantrips (at will): True Strike, Vicious Mockery, Friends, Blade Ward, Dancing Lights,ġst level (4 slots): Comprehend Languages, Dissonant Whispers, Identify,Ģnd level (3 slots): Zone of Truth, Cloud of Daggers, Silence, Shatter,ģrd level (3 slots): Fear, Glyph of Warding, Major Image,Ĥth level (3 slots): Compulsion, Greater Invisibility, Hallucinatory Terrain, Confusion,ĥth level (3 slots): Greater Restoration,Ħth level (2 slots): Find the Path, Programmed Illusion, Mass Suggestion,ħth level (2 slots): Project Image, Mordenkainen's Sword,Ĩth level (1 slots): Feeblemind, Glibness,ĩth level (1 slots): Power Word Kill, Foresight,Ĭlick here to see spells descriptions (external tool)

Melee Weapon Attack +8 to hit, reach 5 ft, one target.
